AI Insights · Timothy · April 2022
Top 5 iOS Boat Games in Latin America: Q1 2022 Performance
Discover the performance trends of the top 5 boat games on iOS in Latin America for Q1 2022, including weekly downloads, revenues, and active users.
In the first quarter of 2022, the top 5 boat games on iOS in Latin America exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared according to Sensor Tower data.
1sland Throughout the quarter, 1sland saw notable fluctuations in weekly downloads. The game experienced a significant spike to 9.8K downloads in the week of February 28, followed by 2.5K downloads in the final week of March. Revenue peaked at $53 in the first week of January, with a final peak of $13 at the end of February. Active users saw a dramatic rise from 187 in mid-February to 7.3K in the last week of February, before stabilizing around 1.7K by the end of March.
Port City: Ship Simulator Port City: Ship Simulator began Q1 with a strong download count of over 1K in the first week of January, which steadily decreased to 16 by the end of March. Revenue followed a similar downward trend, starting at $215 and dropping to $19. Active users also saw a decline, from a high of 1.7K in late January to 473 by the end of the quarter.
Battle Warship: Naval Empire This game maintained a relatively consistent download rate, with a peak of 425 downloads in mid-January and a low of 204 at the end of March. Revenue showed more variability, peaking at $14.8K in the week of March 21. Active users remained stable throughout the quarter, averaging around 1.7K.
Flippy Race Flippy Race experienced a significant surge in downloads, reaching 1K in the week of March 7. Revenue remained relatively steady, fluctuating between $34 and $66 throughout the quarter. Active users peaked at 1.4K in early March, before settling around 993 by the end of the month.
Idle Ferry Tycoon Idle Ferry Tycoon maintained a stable download rate, beginning with 227 downloads in late December and ending Q1 with 215 downloads. Revenue remained negligible throughout the quarter. Active users showed a gradual increase from 307 in late December to 315 by the end of March.
For more detailed insights and data, visit Sensor Tower.